DISABLE
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Description
- Renders a control inactive and grayed out. The control is not usable until an ENABLE command is issued.
Syntax
- #handle.ckbx "disable"
- For controls that can accept new text strings include an exclamation mark (!):
- #handle.btn "!disable"
- See the individual Building Blocks pages for control specific information.
Hints
- A graphic box control that has been disabled can no longer capture mouse and keyboard events.
- In contrary to a help file, a text editor control that has been disabled does not get grayed out.
Example
nomainwin msg$ = "Well, stranger. Seems like you have wandered into the wrong room. ";_ "You may think you have completed your quest, but there's one more thing to do. ";_ "Before you can Exit this room, you must agree to leave all the gold you have collected! ";_ "You will be able to see the way out once you have complied with my demand. ";_ chr$(13); chr$(13);_ "Until you do, and until you affix your mark to the box below, you will not find the doorway out." ht$ = "Happy trails, stranger." textbox #main.txtbx, 40, 140, 210, 30 statictext #main.stxt, "", 10, 10, 280, 120 button #main.btn, "", [quit], UL, 110, 200, 60, 100 statictext #main.ht, "", 40, 175, 150, 20 open "Gotcha" for window as #main #main "trapclose [quit]" #main.stxt msg$ #main.ht "!disable" #main.txtbx "!setfocus" ' Disable the exit button #main.btn "!disable" ' Loop until user makes his mark [loop] #main.txtbx "!contents? name$" if len(name$) > 1 then goto [nameEntered] end if timer 100, [done] wait [done] timer 0 goto [loop] [nameEntered] ' Enable the exit button #main.btn "Exit Door" #main.btn "!enable" ' Enable statictext and farewell #main.ht ht$ #main.ht "!enable" wait [quit] close #main end
Useful Procedures
' Place a useful function using this keyword here