GETBMP
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Description
- Copies the graphics from a graphics window or graphicbox control and makes them into a bitmap. This bitmap resides in memory.
Syntax
- #handle.ext "getbmp name x y width height"
- name an alias you give the bmp for identification.
- x y the coordinates of the upper left corner where to begin the capture.
- width height the width and height in pixels of the area to be copied.
Hints
- Once you use getbmp, you can use drawbmp to display it to a window; or, you can use bmpsave to save the image to disk.
- To retain the displayed graphics in a window, be sure to flush the graphics.
- When the copied image is no longer needed, use unloadbmp to remove the image from memory.
These commands are generally used when working with bitmaps:
Example
nomainwin
WindowWidth=400
WindowHeight=300
open "Getbmp Test" for graphics_nf_nsb as #g
#g "trapclose [quit]"
'fill background with color
#g "fill cyan"
'print some text
#g "font arial 36"
#g "down;color lightgray;backcolor cyan; place 20 150"
#g "\DO NOT COPY"
'capture the displayed image with alias 'noCopy'
#g "getbmp noCopy 0 0 390 270"
'save image to disk as bmp file
bmpsave "noCopy", "nocopy.bmp"
wait
[quit]
'remove image from memory
unloadbmp "noCopy"
close #g
end
Useful Procedures
With GETBMP, this function allows to read color of a point in graphicbox / graphic window:
Warning. Because it saves pixel to file on disk, it's pretty slow - my tests shows about 500 pixels per second on 3GHz box. Just be aware of it.
'GetPixelValue$ returns a string with the RGB values of the pixel
'in coordinates x and y in window/graphicbox names handle$ (e.g, "#main.graph")
function GetPixelValue$(x, y, handle$)
'Grab a 1*1 bitmap
#handle$, "getbmp gpv "; x; " "; y; " "; 1; " "; 1
'Save in a bmp file
bmpsave "gpv", "getpvaluetemp.bmp"
'Open the file for string input and get it's full contents
open "getpvaluetemp.bmp" for input as #gpv
s$ = input$(#gpv, lof(#gpv))
close #gpv
'Check if user's display is 32-bit, and read the red-green-blue values
'If display 16 bit, then colors are masked. So some last (3 for red, 2 for green, 3 for blue) bits always 0
'That means that you did not get 255 255 255 for white - (248 252 248) instead. You have to experiment
'otherwise function returns nothing (support for other display types could be added (?))
bpp = asc(mid$(s$, 29, 1))
select case bpp
case 32
red = asc(mid$(s$, 69, 1))
green = asc(mid$(s$, 68, 1))
blue = asc(mid$(s$, 67, 1))
case 16
bytes = asc(mid$( s$, 67, 1)) + 256*asc(mid$( s$, 68, 1))
red = (bytes AND 63488) /256 '0xF800
green = (bytes AND 2016) / 32 * 4 '0x7E0
blue = (bytes AND 31) * 8 '0x1F
end select
'concatenate the return value, delete temporary file and free memory
GetPixelValue$ = str$(red)+" "+str$(green)+" "+str$(blue)
kill "getpvaluetemp.bmp"
unloadbmp "gpv"
end function