Streamlining Chapter 03 - Use variables for duplicate command strings
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by StPendl (talk) 14:04, 2 September 2020 (UTC)
On a second glance we can see some places, where redundant graphics command strings are used. To reduce the amount of work to change them, we introduce string variables that hold the command strings.
This way the following lines of code:
#w.up "cls;down;fill blue;flush" #w.down "cls;down;fill blue;flush" #w.side1 "cls;down;fill blue;flush" #w.adds2 "cls;down;fill blue;flush" 'General Body Resistance Color #w.37 "cls; down; fill 21 228 255;flush" 'light blue 'Color of Terminal Wires #w.42 "cls; down; fill 127 127 127;flush" #w.43 "cls; down; fill 127 127 127;flush" #w.Band1 "cls; down;fill 21 228 255;flush" #w.Band2 "cls; down;fill 21 228 255;flush" #w.Band3 "cls; down;fill 21 228 255;flush" #w.Band4 "cls; down;fill 21 228 255;flush"
Will be replaced by their equivalents where only one line has to be changed:
CommandString$ = "cls;down;fill blue;flush" #w.up CommandString$ #w.down CommandString$ #w.side1 CommandString$ #w.adds2 CommandString$ 'Color of Terminal Wires CommandString$ = "cls; down; fill 127 127 127;flush" #w.42 CommandString$ #w.43 CommandString$ 'General Body Resistance Color CommandString$ = "cls; down; fill 21 228 255;flush" 'light blue #w.37 CommandString$ #w.Band1 CommandString$ #w.Band2 CommandString$ #w.Band3 CommandString$ #w.Band4 CommandString$
The complete code now looks like this.
'Resistor Calculator.bas 'Author: salaion Yahoo! Group 'Date: 27.11.10 ' ' 27.11.10 00:18:50 - Initial as posted ' 27.11.10 00:21:40 - added array for colors and reduced redundant code for color boxes ' 27.11.10 00:34:07 - replaced duplicate command strings by variables nomainwin WindowWidth = 850:WindowHeight = 600 UpperLeftX=int( (DisplayWidth- WindowWidth) /2) UpperLeftY=int( (DisplayHeight- WindowHeight) /2) BackgroundColor$ = "green" dim Colors$(10,2), Tolerances$(3,2) [Colors] DATA "Black", " 0 0 0" DATA "Brown", "170 100 20" DATA "Red", "255 0 0" DATA "Orange", "255 180 0" DATA "Yellow", "255 255 55" DATA "Green", " 45 157 40" DATA "Blue", " 0 0 255" DATA "Violet", "170 0 180" DATA "Gray", "127 127 127" DATA "White", "255 255 255" [Tolerances] DATA "Gold", "255 238 51" DATA "Silver", "200 200 250" DATA "None", " 21 228 255" 'Fill the arrays RESTORE [Colors] FOR i = 1 to 10 READ ColorName$, ColorValue$ Colors$(i,1) = ColorName$ Colors$(i,2) = ColorValue$ NEXT RESTORE [Tolerances] FOR i = 1 to 3 READ ColorName$, ColorValue$ Tolerances$(i,1) = ColorName$ Tolerances$(i,2) = ColorValue$ NEXT STATICTEXT #w.Ohm, "" , 500, 200, 300, 20 STATICTEXT #w.Tole,"" , 500, 230, 300, 20 STATICTEXT #w,Colors$( 1,1), 10, 42, 50, 20 STATICTEXT #w,Colors$( 2,1), 10, 82, 50, 20 STATICTEXT #w,Colors$( 3,1), 10, 122, 50, 20 STATICTEXT #w,Colors$( 4,1), 10, 162, 50, 20 STATICTEXT #w,Colors$( 5,1), 10, 202, 50, 20 STATICTEXT #w,Colors$( 6,1), 10, 242, 50, 20 STATICTEXT #w,Colors$( 7,1), 10, 282, 50, 20 STATICTEXT #w,Colors$( 8,1), 10, 322, 50, 20 STATICTEXT #w,Colors$( 9,1), 10, 362, 50, 20 STATICTEXT #w,Colors$(10,1), 10, 402, 50, 20 STATICTEXT #w,Tolerances$(1,1), 470, 42, 50, 20 STATICTEXT #w,Tolerances$(2,1), 470, 82, 50, 20 STATICTEXT #w,Tolerances$(3,1), 470, 122, 50, 20 STATICTEXT #w,"K=Kilo " , 500, 300,100, 20 STATICTEXT #w,"M=Mega " , 500, 330,100, 20 STATICTEXT #w,"Light Blue is The Default Color of Resistance " , 500, 360,400, 20 'Band1 groupbox #w.FirstDigit, "First Digit", 70,10,80,430 radiobutton #w.Blackr1 , "", [Band1],[Band1] ,75, 45,20,20'Black=0 radiobutton #w.Brownr1 , "", [Band1],[Band1] ,75, 85,20,20'Brown=1 radiobutton #w.Redr1 , "", [Band1],[Band1] ,75,125,20,20'Red=2 radiobutton #w.Oranger1 , "", [Band1],[Band1] ,75,165,20,20'Orange=3 radiobutton #w.Yellowr1 , "", [Band1],[Band1] ,75,205,20,20'Yellow=4 radiobutton #w.Greenr1 , "", [Band1],[Band1] ,75,245,20,20'Green=5 radiobutton #w.Bluer1 , "", [Band1],[Band1] ,75,285,20,20'Blue=6 radiobutton #w.Violetr1 , "", [Band1],[Band1] ,75,325,20,20'Violet=7 radiobutton #w.Grayr1 , "", [Band1],[Band1] ,75,365,20,20'Gray=8 radiobutton #w.Whiter1 , "", [Band1],[Band1] ,75,405,20,20'White=9 'Band2 groupbox #w.SecondtDigit, "Second Digit", 180,10,80,430 radiobutton #w.Blackr2 , "", [Band2],[Band2] ,185, 45,20,20'Black=0 radiobutton #w.Brownr2 , "", [Band2],[Band2] ,185, 85,20,20'Brown=1 radiobutton #w.Redr2 , "", [Band2],[Band2] ,185,125,20,20'Red=2 radiobutton #w.Oranger2 , "", [Band2],[Band2] ,185,165,20,20'Orange=3 radiobutton #w.Yellowr2 , "", [Band2],[Band2] ,185,205,20,20'Yellow=4 radiobutton #w.Greenr2 , "", [Band2],[Band2] ,185,245,20,20'Green=5 radiobutton #w.Bluer2 , "", [Band2],[Band2] ,185,285,20,20'Blue=6 radiobutton #w.Violetr2 , "", [Band2],[Band2] ,185,325,20,20'Violet=7 radiobutton #w.Grayr2 , "", [Band2],[Band2] ,185,365,20,20'Gray=8 radiobutton #w.Whiter2 , "", [Band2],[Band2] ,185,405,20,20'White=9 'Band3 groupbox #w.Multiplier, "Multiplier", 280,10,80,430 radiobutton #w.Blackr3 , "", [Band3],[Band3] ,285, 45,20,20'Black=0 radiobutton #w.Brownr3 , "", [Band3],[Band3] ,285, 85,20,20'Brown=1 radiobutton #w.Redr3 , "", [Band3],[Band3] ,285,125,20,20'Red=2 radiobutton #w.Oranger3 , "", [Band3],[Band3] ,285,165,20,20'Orange=3 radiobutton #w.Yellowr3 , "", [Band3],[Band3] ,285,205,20,20'Yellow=4 radiobutton #w.Greenr3 , "", [Band3],[Band3] ,285,245,20,20'Green=5 radiobutton #w.Bluer3 , "", [Band3],[Band3] ,285,285,20,20'Blue=6 radiobutton #w.Violetr3 , "", [Band3],[Band3] ,285,325,20,20'Violet=7 radiobutton #w.Grayr3 , "", [Band3],[Band3] ,285,365,20,20'Gray=8 radiobutton #w.Whiter3 , "", [Band3],[Band3] ,285,405,20,20'White=9 'Band4 groupbox #w.Tolerance, "Tolerance", 380,10,80,430 radiobutton #w.Goldr , "", [Band4],[Band4] ,385, 45,20,20'Gold=5% radiobutton #w.Silverr , "", [Band4],[Band4] ,385, 85,20,20'Silver=10% radiobutton #w.Noner , "", [Band4],[Band4] ,385,125,20,20'None=20% 'Fram graphicbox #w.add, 530,60,292,30'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx stylebits #w.add, 0,_WS_BORDER, 0,0 graphicbox #w.up, 523,53,306,7 stylebits #w.up, 0,_WS_BORDER, 0,0' graphicbox #w.down, 523,90,306,7 stylebits #w.down, 0,_WS_BORDER, 0,0' graphicbox #w.side1, 523,53,7,44 stylebits #w.side1, 0,_WS_BORDER, 0,0' graphicbox #w.adds2, 822,53,7,44 stylebits #w.adds2, 0,_WS_BORDER, 0,0' 'Band1 graphicbox #w.Black1 , 100, 40,30,30 graphicbox #w.Brown1 , 100, 80,30,30 graphicbox #w.Red1 , 100,120,30,30 graphicbox #w.Orange1, 100,160,30,30 graphicbox #w.Yellow1, 100,200,30,30 graphicbox #w.Green1 , 100,240,30,30 graphicbox #w.Blue1 , 100,280,30,30 graphicbox #w.Violet1, 100,320,30,30 graphicbox #w.Gray1 , 100,360,30,30 graphicbox #w.White1 , 100,400,30,30 'Band2 graphicbox #w.Black2 , 210, 40,30,30 graphicbox #w.Brown2 , 210, 80,30,30 graphicbox #w.Red2 , 210,120,30,30 graphicbox #w.Orange2, 210,160,30,30 graphicbox #w.Yellow2, 210,200,30,30 graphicbox #w.Green2 , 210,240,30,30 graphicbox #w.Blue2 , 210,280,30,30 graphicbox #w.Violet2, 210,320,30,30 graphicbox #w.Gray2 , 210,360,30,30 graphicbox #w.White2 , 210,400,30,30 'Band3 graphicbox #w.Black3 , 310, 40,30,30 graphicbox #w.Brown3 , 310, 80,30,30 graphicbox #w.Red3 , 310,120,30,30 graphicbox #w.Orange3, 310,160,30,30 graphicbox #w.Yellow3, 310,200,30,30 graphicbox #w.Green3 , 310,240,30,30 graphicbox #w.Blue3 , 310,280,30,30 graphicbox #w.Violet3, 310,320,30,30 graphicbox #w.Gray3 , 310,360,30,30 graphicbox #w.White3 , 310,400,30,30 'Band4 graphicbox #w.Gold , 410, 40,30,30 graphicbox #w.Silver, 410, 80,30,30 graphicbox #w.None , 410,120,30,30 'Selected Bands of Body Resistance graphicbox #w.Band1, 155,470,15,35 graphicbox #w.Band2, 185,470,15,35 graphicbox #w.Band3, 215,470,15,35 graphicbox #w.Band4, 255,470,15,35 stylebits #w.Band1, 0,_WS_BORDER,0,0 stylebits #w.Band2, 0,_WS_BORDER,0,0 stylebits #w.Band3, 0,_WS_BORDER,0,0 stylebits #w.Band4, 0,_WS_BORDER,0,0 'General Body Resistance graphicbox #w.37, 130,470,168,35 stylebits #w.37, 0,_WS_BORDER,0,0 'Terminal Wires graphicbox #w.42, 80,485,50,5 graphicbox #w.43, 300,485,50,5 open "Resistor Calculator" for window_nf as #w #w "trapclose [quit]" #w "font Times_New_Roman 13" #w.add "cls;down;fill yellow;font Times_New_Roman 16 bold;color red;backcolor yellow" #w.add "place 5 20;\Resistor Color Code of 4 Bands" #w.add "flush" CommandString$ = "cls;down;fill blue;flush" #w.up CommandString$ #w.down CommandString$ #w.side1 CommandString$ #w.adds2 CommandString$ FOR Band = 1 to 3 FOR Color = 1 to 10 Handle$ = "#w."; Colors$(Color,1); Band #Handle$ "cls;down;fill "; Colors$(Color,2); ";flush" NEXT NEXT FOR Tolerance = 1 to 3 Handle$ = "#w."; Tolerances$(Tolerance,1) #Handle$ "cls;down;fill "; Tolerances$(Tolerance,2); ";flush" NEXT 'Color of Terminal Wires CommandString$ = "cls; down; fill 127 127 127;flush" #w.42 CommandString$ #w.43 CommandString$ 'General Body Resistance Color CommandString$ = "cls; down; fill 21 228 255;flush" 'light blue #w.37 CommandString$ #w.Band1 CommandString$ #w.Band2 CommandString$ #w.Band3 CommandString$ #w.Band4 CommandString$ [Band1] #w.Blackr1 "value? Blackr1$" #w.Brownr1 "value? Brownr1$" #w.Redr1 "value? Redr1$" #w.Oranger1 "value? Oranger1$" #w.Yellowr1 "value? Yellowr1$" #w.Greenr1 "value? Greenr1$" #w.Bluer1 "value? Bluer1$" #w.Violetr1 "value? Violetr1$" #w.Grayr1 "value? Grayr1$" #w.Whiter1 "value? Whiter1$" select case case Blackr1$="set" case1=1 #w.Band1, "home; down; fill 0 0 0;flush" Band1value=0*10'Black case Brownr1$="set" case1=1 #w.Band1, "home; down; fill 170 100 20;flush" Band1value=1*10'Brown case Redr1$="set" case1=1 #w.Band1, "home; down; fill 255 0 0;flush" Band1value=2*10'Red case Oranger1$="set" case1=1 #w.Band1, "home; down; fill 255 180 0;flush" Band1value=3*10 case Yellowr1$="set" case1=1 #w.Band1, "home; down; fill 255 255 55;flush" Band1value=4*10 case Greenr1$="set" case1=1 #w.Band1, "home; down; fill 45 157 40;flush" Band1value=5*10 case Bluer1$="set" case1=1 #w.Band1, "home; down; fill 0 0 255;flush" Band1value=6*10 case Violetr1$="set" case1=1 #w.Band1, "home; down; fill 170 0 180;flush" Band1value=7*10 case Grayr1$="set" case1=1 #w.Band1, "home; down; fill 127 127 127;flush" Band1value=8*10 case Whiter1$="set" case1=1 #w.Band1, "home; down; fill 255 255 255;flush" Band1value=9*10 case else wait end select [Band2] #w.Blackr2 "value? Blackr2$" #w.Brownr2 "value? Brownr2$" #w.Redr2 "value? Redr2$" #w.Oranger2 "value? Oranger2$" #w.Yellowr2 "value? Yellowr2$" #w.Greenr2 "value? Greenr2$" #w.Bluer2 "value? Bluer2$" #w.Violetr2 "value? Violetr2$" #w.Grayr2 "value? Grayr2$" #w.Whiter2 "value? Whiter2$" select case case Blackr2$="set" case2=2 #w.Band2, "home; down; fill 0 0 0;flush" Band2value=0'Black case Brownr2$="set" case2=2 #w.Band2, "home; down; fill 170 100 20;flush" Band2value=1'Brown case Redr2$="set" case2=2 #w.Band2, "home; down; fill 255 0 0;flush" Band2value=2'Red case Oranger2$="set" case2=2 #w.Band2, "home; down; fill 255 180 0;flush" Band2value=3 case Yellowr2$="set" case2=2 #w.Band2, "home; down; fill 255 255 55;flush" Band2value=4 case Greenr2$="set" case2=2 #w.Band2, "home; down; fill 45 157 40;flush" Band2value=5 case Bluer2$="set" case2=2 #w.Band2, "home; down; fill 0 0 255;flush" Band2value=6 case Violetr2$="set" case2=2 #w.Band2, "home; down; fill 170 0 180;flush" Band2value=7 case Grayr2$="set" case2=2 #w.Band2, "home; down; fill 127 127 127;flush" Band2value=8 case Whiter2$="set" case2=2 #w.Band2, "home; down; fill 255 255 255;flush" Band2value=9 case else wait end select [Band3] #w.Blackr3 "value? Blackr3$" #w.Brownr3 "value? Brownr3$" #w.Redr3 "value? Redr3$" #w.Oranger3 "value? Oranger3$" #w.Yellowr3 "value? Yellowr3$" #w.Greenr3 "value? Greenr3$" #w.Bluer3 "value? Bluer3$" #w.Violetr3 "value? Violetr3$" #w.Grayr3 "value? Grayr3$" #w.Whiter3 "value? Whiter3$" select case case Blackr3$="set" case3=3 #w.Band3, "home; down; fill 0 0 0;flush" Band3value=1'Black case Brownr3$="set" case3=3 #w.Band3, "home; down; fill 170 100 20;flush" Band3value=10'Brown case Redr3$="set" case3=3 #w.Band3, "home; down; fill 255 0 0;flush" Band3value=100'Red case Oranger3$="set" case3=3 #w.Band3, "home; down; fill 255 180 0;flush" Band3value=1000 case Yellowr3$="set" case3=3 #w.Band3, "home; down; fill 255 255 55;flush" Band3value=10000 case Greenr3$="set" case3=3 #w.Band3, "home; down; fill 45 157 40;flush" Band3value=100000 case Bluer3$="set" case3=3 #w.Band3, "home; down; fill 0 0 255;flush" Band3value=1000000 case Violetr3$="set" case3=3 #w.Band3, "home; down; fill 170 0 180;flush" Band3value=10000000 case Grayr3$="set" case3=3 #w.Band3, "home; down; fill 127 127 127;flush" Band3value=100000000 case Whiter3$="set" case3=3 #w.Band3, "home; down; fill 255 255 255;flush" Band3value=1000000000 case else if case1= 0 then notice "Please Select Color of Band 1" wait end select vv=(Band1value+Band2value)*Band3value if vv<=999 then Print #w.Ohm, "Resistance Value=";vv;" Ohm" if vv>=1000 and vv<=999999 then Print #w.Ohm, "Resistance Value=";vv/1000;" K Ohm" if vv>=1000000 then Print #w.Ohm, "Resistance Value=";vv/1000000;" M Ohm" [Band4] #w.Goldr "value? Goldr$" #w.Silverr "value? Silverr$" #w.Noner "value? Noner$" select case case Goldr$="set" 'case4=4 #w.Band4, "home; down; fill 250 235 90;flush" Band4value=5'Black case Silverr$="set" 'case4=4 #w.Band4, "home; down; fill 200 200 250;flush" Band4value=10'Brown case Noner$="set" 'case4=4 #w.Band4, "home; down; fill 21 228 255;flush" Band4value=20'Brown case else 'if case4= 0 then notice "Please Select Color of Band 3" if case2= 0 then notice "Please Select Color of Band 2" if case1= 0 then notice "Please Select Color of Band 1" wait 'notice "Please Select Color" end select 'if case4= 0 then notice "Please Select Color of Band 3" if Band4value>0 then Print #w.Tole, "Tolerance Value =";" -+ ";Band4value;"%" wait [quit] close #w END
- Streamlining Chapter 01 - Starting the mission
- Streamlining Chapter 02 - Using arrays to reduce redundant code
- Streamlining Chapter 03 - Use variables for duplicate command strings
- Streamlining Chapter 04 - Consolidate event handlers
- Streamlining Chapter 05 - Apply mouse selection
- Streamlining Chapter 06 - Remove radio buttons
- Streamlining Chapter 07 - Use a single graphics box for the resistor display
- Streamlining Chapter 08 - Further reduce the amount of GUI controls (Using hot-spots)
- Streamlining Chapter 09 - Adding some eye-candy
- Streamlining Chapter 10 - Summary